I’m an engineering manager at Coventor, a Lam Research Company. In this role, I do research and development on mesh generation and geometry processing, and I work on software design and engineering for complex 3D modeling and virtual fabrication products.
I got my PhD in computer science from Bielefeld University in Germany, where I worked under the supervision of Prof. Dr. Mario Botsch in his Graphics and Geometry Group. In my final PhD project I worked on shape deformation techniques for evolutionary design optimization, a joint research project with the Honda Research Institute Europe.
My research interests revolve around computational geometry processing and its application to solve real-world engineering problems. I am particularly interested in shape deformation techniques for both computer graphics and design optimization, as well as mesh generation and optimization for simulation and other downstream applications. Finally, I also enjoy tackling questions of software design and engineering practice in order to build sustainable software solutions.